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๊ฒ€์ฆ๋œ ํŒŒํŠธ๋„ˆ ์ œํœด์‚ฌ ์ž๋ฃŒ

A study on the expression methods and influence of pataphysics in modern fashion

๋ฐฉ๋Œ€ํ•œ 850๋งŒ๊ฑด์˜ ์ž๋ฃŒ ์ค‘ ์ฃผ์ œ๋ณ„๋กœ ๋งŒ๋“ค์ˆ˜ ์žˆ๋Š” ์ตœ์ ์˜ ์‚ฐ์ถœ๋ฌผ์„ ํ•ดํ”ผ ์บ ํผ์Šค์—์„œ ์ฒดํ—˜ ํ•˜์„ธ์š” ์ „๋ฌธ๊ฐ€์˜ ์ง€์‹๊ณผ ์ธ์‚ฌ์ดํŠธ๋ฅผ ํ™œ์šฉํ•˜์—ฌ ์‰ฝ๊ณ  ํญ๋„“๊ฒŒ ์ดํ•ดํ•˜๊ณ  ์ ์šฉํ• ์ˆ˜ ์žˆ๋Š” ๊ธฐํšŒ๋ฅผ ๋†“์น˜์ง€ ๋งˆ์„ธ์š”
15 ํŽ˜์ด์งฟ’
์–ด๋„๋น„ PDF
์ตœ์ดˆ๋“ฑ๋ก์ผ 2023.07.17 ์ตœ์ข…์ ฟ’์ž‘์ผ 2023.06
15P ๋ฏธ๋้ฉ๋ณด๊ธฐ
A study on the expression methods and influence of pataphysics in modern fashion
  • * ๋ณธ ๋ฌธ์„œ๋Š” ๋ฐฐํฌ์šฉ์œผ๋กœ ๋ณต์‚ฌ ๋ฐ ํŽธ์ง‘์ด ๋ถˆ๊ฐ€ํ•ฉ๋‹ˆ๋‹ค.

    ๋ฏธ๋้ฉ๋ณด๊ธฐ

    ์„œ์่ง์ •๋ต–

    ยท ๋ฐœํ–‰๊ธฐ๊ด€ : ๋ณต์‹๋ฌธํ™”ํ•™ํšŒ
    ยท ์ˆ˜๋ก์ง€ ์ •๋ณด : ๋ณต์‹๋ฌธํ™”์—ฐ๊ตฌ / 31๊ถŒ / 3ํ˜ธ
    ยท ์ €์ž๋ช… : Junho Kang, Giyoung Kwon

    ๋ชฉ์ฐจ

    I. Introduction
    II. Theoretical Background
    1. The concept of pataphysics
    2. Digital environment and pataphysics
    โ…ข. The Expression of Pataphysics in Modern Fashion
    1. Augmented reality method based on immersive type and interaction
    2. Metaverse utilization method centered on virtual platforms
    3. Virtual model as a representative of the processed self
    โ…ฃ. The Influence of Pataphysics in Contemporary Fashion
    1. Development of contemplative design for innovation and creativity
    2. Expanding the role as a cross between fashion and art
    3. Transforming into production and consumption systems across time and space
    V. Conclusion

    ์˜์–ด์ดˆ๋ก

    The pataphysics implemented by digital technology differs from the form of objects in the real world and is used throughout the cultural industry. This study aims to analyze the expression method of pataphysics as applied to modern fashion and derive its impact on the fashion industry. The research analyzes fashion images, shows, films, displays, and e-commerce, since 2016, when pataphysics began to be used in the fashion domain. Pataphysics, created by Alfred Zaire, appeared as an overlapping phenomenon that reflects physical phenomena in the virtual world. The expression method of pataphysics applied to modern fashion was divided into an augmented reality method based on immersion and interaction, a virtual platform-oriented metaverse, and a virtual model expressing a processed self. The influence of pataphysics applied to modern fashion is as follows. In the field of design, pataphysics affects the development of contemplative designs for innovation and creativity. Second, digital technology can expand the role of fashion at the intersection of art and fashion that takes a novel perspective through pataphysics. Third, e-commerce positively affects efficient production and consumption through virtual and economic models. In conclusion, this studyโ€™s findings are expected to play a positive role in promoting creativity and innovation by introducing new perspectives and ideas into modern fashion through pataphysics.

    ์ฐธ๊ณ ์ž๋ฃŒ

    ยท ์—†์Œ
  • ์ž๋ฃŒํ›„๊ธฐ

    Ai ๋ฆฌ๋ทฐ
    ์งฟ’์‹ํŒ๋งค์ž์˜ ์ฝ˜ํ…์ธ ๋Š” ๋‹ค์–‘ํ•œ ์ฃผ์ œ๋ฅผ ๊นŠ์ด ์žˆ๊ฒŒ ๋‹ค๋ฃจ๊ณ  ์žˆ์–ด ์ง€๋ฃจํ•  ํ‹ˆ์ด ์—†์Šต๋‹ˆ๋‹ค. ๋งค๋ฒˆ ์ƒˆ๋กœ์šด ์ธ์‚ฌ์ดํŠธ๋ฅผ ์ œ๊ณตํ•ด ์ฃผ์–ด ํ•™์Šต์ด ์ฆ๊ฑฐ์›Œ์ง€๊ณ  ์žˆ์Šต๋‹ˆ๋‹ค. ํ•™์Šต ํ›„ ์‹ค์ œ๋กœ ๊ณผ์ œ๋‚˜ ๋ ˆํฌํŠธ์— ํ™œ์šฉํ•  ์ˆ˜ ์žˆ์–ด ๋งค์šฐ ๋งŒ์กฑ์Šค๋Ÿฝ์Šต๋‹ˆ๋‹ค. ์•ž์œผ๋กœ๋„ ๊ณ„์†ํ•ด์„œ ์ด์šฉํ•  ์˜ˆ์ •์ž…๋‹ˆ๋‹ค!
    • ์ž์ฃผ๋ฌป๋Š”์งˆ๋ๅฉ์˜ ๋‹ต๋ณ€์„ ํ™•์ธํ•ด ์ฃผ์„ธ์š”

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      ๊ผญ ์•Œ์•„์ฃผ์„ธ์š”

      • ๋ณธ ํ•™์ˆ ๋…ผ๋ๅฉ์€ (์ฃผ)์ฝ”๋้ฉ์•„์Šค์นผ๋ผ์™ฟ’ ๊ฐ ํ•™ํšŒ๊ฐ„์— ์ €์ž‘๊ถŒ๊ณ„์•ฝ์ด ์ฒด๊ฒฐ๋œ ๊ฒƒ์œผ๋กœ AgentSoft๊ฐ€ ์ œ๊ณต ํ•˜๊ณ  ์žˆ์Šต๋‹ˆ๋‹ค.
        ๋ณธ ์ €์ž‘๋ฌผ์„ ๋ถˆ๋ฒ•์ ์œผ๋กœ ์ด์šฉ์‹œ๋Š” ๋ฒ•์ ์ธ ์ œ์žฌ๊ฐ€ ๊ฐ€ํ•ด์งˆ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.
      • ํ•ดํ”ผ์บ ํผ์Šค๋Š” ๊ตฌ๋งค์ž์™ฟ’ ํŒ๋งค์ž ๋ชจ๋‘๊ฐ€ ๋งŒ์กฑํ•˜๋Š” ์„œ๋น„์Šค๊ฐ€ ๋˜๋„๋ก ๋…ธ๋ ฅํ•˜๊ณ  ์žˆ์œผ๋ฉฐ, ์•„๋ž˜์˜ 4๊ฐ€์ง€ ์ž๋ฃŒํ™˜๋ถˆ ์กฐ๊ฑด์„ ๊ผญ ํ™•์ธํ•ด์ฃผ์‹œ๊ธฐ ๋ฐ”๋ž๋‹ˆ๋‹ค.
        ํŒŒ์ผ์˜ค๋ฅ˜ ์ค‘๋ณต์ž๋ฃŒ ์ €์ž‘๊ถŒ ์—†์Œ ์„ค๋ช…๊ณผ ์‹ค์ œ ๋‚ด์šฉ ๋ถˆ์ผ์น˜
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    ์•ˆ๋…•ํ•˜์„ธ์š”. ํ•ดํ”ผ์บ ํผ์Šค์˜ ๋ฐฉ๋Œ€ํ•œ ์ž๋ฃŒ ์ค‘์—์„œ ์„ ๋ณ„ํ•˜์—ฌ ๋‹น์‹ ๋งŒ์˜ ์ดˆ์•ˆ์„ ๋งŒ๋“ค์–ด์ฃผ๋Š” EasyAI ์ž…๋‹ˆ๋‹ค.
    ์ €๋Š” ์•„๋ž˜์™ฟ’ ๊ฐ™์ด ์ž‘์—…์„ ๋„์™ฟ’๋“œ๋ฆฝ๋‹ˆ๋‹ค.
    - ์ฃผ์ œ๋งŒ ์ž…๋ ฅํ•˜๋ฉด ๋ชฉ์ฐจ๋ถ€ํ„ฐ ๋ณธ๋ฌธ๋‚ด์šฉ๊นŒ์ง€ ์ž๋™ ์ƒ์„ฑํ•ด ๋“œ๋ฆฝ๋‹ˆ๋‹ค.
    - ์žฅ๋ฌธ์˜ ์ฝ˜ํ…์ธ ๋ฅผ ์‰ฝ๊ณ  ๋น ๋ฅด๊ฒŒ ์ž‘์„ฑํ•ด ๋“œ๋ฆฝ๋‹ˆ๋‹ค.
    - ์Šคํ† ์–ด์—์„œ ๋ฌด๋ฃŒ ์บ์‹œ๋ฅผ ๊ณ„์ •๋ณ„๋กœ 1ํšŒ ๋ฐœ๊ธ‰ ๋ฐ›์„ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ์ง€๊ธˆ ๋ฐ”๋กœ ์ฒดํ—˜ํ•ด ๋ณด์„ธ์š”!
    ์ด๋Ÿฐ ์ฃผ์ œ๋“ค์„ ์ž…๋ ฅํ•ด ๋ณด์„ธ์š”.
    - ์œ ์•„์—๊ฒŒ ์ ํ•ฉํ•œ ๋ฌธํ•™์ž‘ํ’ˆ์˜ ๊ธฐ์ค€๊ณผ ํŠน์„ฑ
    - ํ•œ๊ตญ์ธ์˜ ๊ฐ€์น˜๊ด€ ์ค‘์—์„œ ์ •์‹ ์  ๊ฐ€์น˜๊ด€์„ ์ด๋ฃจ๋Š” ๊ฒƒ๋“ค์„ ๋ฌธํ™”์  ๋ฌธ๋ฒ•์œผ๋กœ ์ •๋ฆฌํ•˜๊ณ , ํ˜„๋Œ€ํ•œ๊ตญ์‚ฌํšŒ์—์„œ ์ผ์–ด๋‚˜๋Š” ์‚ฌ๊ฑด๊ณผ ์‚ฌ๊ณ ๋ฅผ ๋น„๊ตํ•˜์—ฌ ์ž์‹ ์˜ ์˜๊ฒฌ์œผ๋กœ ๊ธฐ์ˆ ํ•˜์„ธ์š”
    - ์ž‘๋ณ„์ธ์‚ฌ ๋…ํ›„๊ฐ
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